A place we post all sorts of random goodies like tutorials, tips & tricks, early test renders. Stay tuned by following the Lab’s RSS feed.


Ruin Render Tests - Characters

Ruin Render Tests – Characters

Sep 01, 2011  |  No Comments

Just some more render tests while animation is going on.

Auto Ride Rig

Jul 21, 2011  |  No Comments

Got a little further along on the bike/rider rig. This is essentially all automatic. Just a few keyframes, with the majority of the animation happening through

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First RUIN Test Image

First RUIN Test Image

Jul 14, 2011  |  No Comments

This is our first test image of the RUIN short we're working on. Still a long way to go, but coming along.

Ruin Speed Render Tests

Ruin Speed Render Tests

Jun 06, 2011  |  No Comments

Over the past week or two, I've been building an asset library for generating our abandoned city ruins. One important part of this library are

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Ruin Bike Rig

Jun 04, 2011  |  No Comments

Just about done with the basic bike animation rig. It has auto wheel rotation based on position, vibrations, front wheel shocks, and a few more.

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Fast Ruins Test

May 29, 2011  |  No Comments

I've been working on a better process for creating overgrown ruins that render quickly. Got this down to around 1.5 minutes a frame. Very happy

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Ruin Asset Library Grows

May 29, 2011  |  No Comments

This is a collection of 21 overgrown, ruined buildings with 7 variations on each one. They are all UV mapped to 150 single polygons for use

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Dirt and Grime Bike progress

May 14, 2011  |  No Comments

Adding some grimy, dirty texturing to the bike. Still want to go in and modify the geometry a bit, but it's getting there.

Bike Render Test

May 13, 2011  |  No Comments

This is a turntable render of the bike. It's a model of a Yamaha MT 01. Kinda street, kinda road hog... seems fun. This is the

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