Just some more render tests while animation is going on.
Got a little further along on the bike/rider rig. This is essentially all automatic. Just a few keyframes, with the majority of the animation happening through
Read MoreThis is our first test image of the RUIN short we're working on. Still a long way to go, but coming along.
Over the past week or two, I've been building an asset library for generating our abandoned city ruins. One important part of this library are
Read MoreJust about done with the basic bike animation rig. It has auto wheel rotation based on position, vibrations, front wheel shocks, and a few more.
Read MoreI've been working on a better process for creating overgrown ruins that render quickly. Got this down to around 1.5 minutes a frame. Very happy
Read MoreThis is a collection of 21 overgrown, ruined buildings with 7 variations on each one. They are all UV mapped to 150 single polygons for use
Read MoreAdding some grimy, dirty texturing to the bike. Still want to go in and modify the geometry a bit, but it's getting there.
This is a turntable render of the bike. It's a model of a Yamaha MT 01. Kinda street, kinda road hog... seems fun. This is the
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