Here’s the current state of the overhead shot being worked on. I’ve got to move onto another project for a few weeks, but will get back into this soon. I’d love to hear people’s thoughts so far.
I’m just about to start using it again, so I haven’t really noticed the improvements yet. I’ll have to look into the shadermeister plugin, but it seems his site is down at the moment.
501 still seems just as crashy for me, but it can definitely handle the bigger scenes, which I welcome.
I hope i don’t over step the mark with feedback, just thought i would drop my comments. The atmosphere and modelling is perfect the only issue i think could be improved is how the jet comes past the camera. For such a large powerful machine it should give more impact and scale thrown past the camera as it flys by, maybe a slight heat trail for a split second as the jet scims past the lens. Maybe some dust residue blowing off the top and wings like it has been sitting on a building for years waiting for life and then it has fired up for a chase. Great concept and style though, really pushing modo in the process, sensational work.
No worries. If you look at the date of this post, you’ll see that this was a very early test shot I did one day. I hadn’t even decided to make a short when I made this thing.
The RUIN trailer I just released has the final work.
Ahh ok, trailer looks sweet, LW seems like a robust app alright, hopefully Modo will get to that animation stage soon as well. Then it will be one dangerous program. Good luck with the rest of the film.
Nice work wes!
Have you had a chance to use the updated dpInstance, with coloured wireframe previews, speed-ups and shadermeister (!) support?
Also curious how 501 is now handling the bigger scenes.
Cheers!
I’m just about to start using it again, so I haven’t really noticed the improvements yet. I’ll have to look into the shadermeister plugin, but it seems his site is down at the moment.
501 still seems just as crashy for me, but it can definitely handle the bigger scenes, which I welcome.
hm .. something up with the url. here:
http://www.db-w.com/products/shadermeister/examples
Hey mate,
I hope i don’t over step the mark with feedback, just thought i would drop my comments. The atmosphere and modelling is perfect the only issue i think could be improved is how the jet comes past the camera. For such a large powerful machine it should give more impact and scale thrown past the camera as it flys by, maybe a slight heat trail for a split second as the jet scims past the lens. Maybe some dust residue blowing off the top and wings like it has been sitting on a building for years waiting for life and then it has fired up for a chase. Great concept and style though, really pushing modo in the process, sensational work.
cheers
Aaron
No worries. If you look at the date of this post, you’ll see that this was a very early test shot I did one day. I hadn’t even decided to make a short when I made this thing.
The RUIN trailer I just released has the final work.
But in general I agree with your comments.
Plus, I think this one was actually donein LW.
Ahh ok, trailer looks sweet, LW seems like a robust app alright, hopefully Modo will get to that animation stage soon as well. Then it will be one dangerous program. Good luck with the rest of the film.
When i see full movie? Trailer is awesome!