Recently, Aharon Rabinowitz over at Red Giant Software got in touch with us.more...
We just received the hardware for our 12 camera mocap system. more...
Got a little further along on the bike/rider rig. This is essentially all automatic. Just a few keyframes, with the majority... more...
This is our first test image of the RUIN short we're working on. Still a long way to go, but... more...
Over the past week or two, I've been building an asset library for generating our abandoned city ruins. One important... more...
Just about done with the basic bike animation rig. It has auto wheel rotation based on position, vibrations, front wheel... more...
I've been working on a better process for creating overgrown ruins that render quickly. Got this down to around 1.5... more...
This is a collection of 21 overgrown, ruined buildings with 7 variations on each one. They are all UV mapped to... more...
Adding some grimy, dirty texturing to the bike. Still want to go in and modify the geometry a bit, but... more...
This is a turntable render of the bike. It's a model of a Yamaha MT 01. Kinda street, kinda road... more...
Mark Davies has just finish the model of Nico's ship, based off Ian McQue's awesome design. We will start texturing soon.... more...
Say hello to one of the recent additions to the world of RUIN. This design was very graciously provided by John... more...
This is a fun little intro into the project for In Search of Humans. Stay tuned for more as ISOH... more...
